29 NOV 2025 by ideonexus

 Early Anti-Piracy Measures Made Digital Preservation Diff...

Unfortunately for posterity, and for those who purchased and interacted with Moonmist when it was first released, Infocom chose not to include the descriptions of the world in the software at all. In order to figure out what the player character's surroundings are like, the interactor has to consult the manual, which has to be kept on hand during play and read alongside the computer text. This was done to make illegal copying of the game difficult-the nondigital manual would have to be copied...
Folksonomies: interactive fiction
Folksonomies: interactive fiction
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